Longtime Project of this is done. Modelled and rendered in 3ds max, postwork in Photoshop. All
the buildings are modelled using reference pictures from Google. The
Dome took me a while to finish - alot of small details here and there.
Most time went into the rendering process - alot of trail and error with
the renderer. Materialtweaks with semi PBR workpipeline was used for
the assets. And getting the Motionblur for the cars right was a bit
pain. And of cource renderingtime was way to long if you are used to work in realtime - next project will be realtime rendering engine. So have fun looking at the pictures.