Sonntag, 10. April 2011

Crysis 2 Enviroment Art part 3

The last post for Crysis 2 Enviroment Art.



Flooded Streets building block was kind of an intresting task.
I had to fill a huge gap from one passage to another in a relativly
short timeframe. So i decided to use exsisting buildings and made
new one out of them. All buildings have also a backside.

Central Park bethesta terrace. A very nice area I must say. Here
you can see the exterior view.







And this is the interior of it. Its a bit modified for our purpose.
So its not 1:1 but close.

Sonntag, 3. April 2011

Crysis 2 Enviroment Art part 2

Here the second part of my showcase of Crysis 2 assets. In this part i will present some of the interior scenes I was working on.


Here we have a abandon building in the level FDR.
Was nice to work on, unfortunately it was smaller
in the game as I wanted to be. It had alot more rooms
to explore but in the QA phase of the game it turned out
to be too confusing and people get lost in it.


A bioharzard tent in the first level.


This is a sewer/basement part of the Level FDR.

Montag, 28. März 2011

Crysis 2 Enviroment Art part 1

Hey hey, new post! Finally I can present some of the assets I did for the game CRYSIS 2.
Here you can see some of the main assets I was working on during the production.
For people who don´t played the game yet i will explain what you see.


This is the Queensboro Bridge ( wiki ) It took me 3 weeks to
complete this monster. Further more, I supported the Technical
Artist who created the awesome bridge collaping scene with
additional rubble and broken pieces.



Here you can see the "EVIL HQ" of the Game. Its a military and research facility called "PRISM" . At least during the production.



One of the many buildings in the game. For this building I used
alot of parts of another building to make a complete new one.
A very fast way to create a structure. 1 and half week for this one.






This was part one of the presentation!

Dienstag, 22. Februar 2011

Ancient Arcology

Yeah another old render of mine. But I just want to bring it into my blog,
and maybe some people don´t know this one. Was created 2 years ago
I think.

Donnerstag, 17. Februar 2011

Rendering fun

A small project to get my renderskills up to date. The scene was created in 3 weeks for modelling and shadersetup. The renderingtime was 9h with Vray.