Mittwoch, 4. Juni 2014

HAJIME CITY PROJECT

Longtime Project of this is done. Modelled and rendered in 3ds max, postwork in Photoshop. All the buildings are modelled using reference pictures from Google. The Dome took me a while to finish - alot of small details here and there. Most time went into the rendering process - alot of trail and error with the renderer. Materialtweaks with semi PBR workpipeline was used for the assets. And getting the Motionblur for the cars right was a bit pain.  And of cource renderingtime was way to long if you are used to work in realtime - next project will be realtime rendering engine. So have fun looking at the pictures.



Keine Kommentare:

Kommentar veröffentlichen